[Author]
Author = Mikul
[Description]
Description = 
[Objectives]
Objectivescount = 50

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 73,99163
Objectives[0]positionY = 6702,963
Objectives[0]positionZ = 38,44419
Objectives[0]Heading = 330
Objectives[0]model = a_m_y_golfer_01
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 5
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 1
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 1
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 2
Objectives[0]mission_Actors[0]Survive_Number = 5
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 5
Objectives[0]mission_Actors[0]positionX = -135,5047
Objectives[0]mission_Actors[0]positionY = 6608,856
Objectives[0]mission_Actors[0]positionZ = 10,88313
Objectives[0]mission_Actors[0]Heading = 305
Objectives[0]mission_Actors[0]String_Name = a_m_y_golfer_01
Objectives[0]mission_Actors[0]Relationship_Group = Neutral
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = False
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = Unarmed
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 99
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]Task_List_Count = 1
Objectives[0]mission_Actors[0]Task_Repeat = False
Objectives[0]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[0]mission_Actors[0]Task_List[0]PositionX = -135,51
Objectives[0]mission_Actors[0]Task_List[0]PositionY = 6608,856
Objectives[0]mission_Actors[0]Task_List[0]PositionZ = 10,38108
Objectives[0]mission_Actors[0]Task_List[0]Speed = 4
Objectives[0]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[0]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 1
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 1
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 2
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 2
Objectives[0]mission_Actors[1]Survive_Number = 5
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 5
Objectives[0]mission_Actors[1]positionX = -132,4537
Objectives[0]mission_Actors[1]positionY = 6605,803
Objectives[0]mission_Actors[1]positionZ = 11,03325
Objectives[0]mission_Actors[1]Heading = 305
Objectives[0]mission_Actors[1]String_Name = a_m_y_hipster_03
Objectives[0]mission_Actors[1]Relationship_Group = Neutral
Objectives[0]mission_Actors[1]AddBlip = False
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = False
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = Unarmed
Objectives[0]mission_Actors[1]Variation = Custom
Objectives[0]mission_Actors[1]Task = 99
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = NONE
Objectives[0]mission_Actors[1]Task_List_Count = 1
Objectives[0]mission_Actors[1]Task_Repeat = False
Objectives[0]mission_Actors[1]Task_List[0]Type = EnterVehicle
Objectives[0]mission_Actors[1]Task_List[0]PositionX = -131,7994
Objectives[0]mission_Actors[1]Task_List[0]PositionY = 6605,456
Objectives[0]mission_Actors[1]Task_List[0]PositionZ = 10,52772
Objectives[0]mission_Actors[1]Task_List[0]Speed = 4
Objectives[0]mission_Actors[1]Task_List[0]SeatIndex = 0
Objectives[0]mission_Actors[1]Task_List[0]TaskIndex = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 1
Objectives[0]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 1
Objectives[0]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 2
Objectives[0]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 1
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Vehicles = 2
Objectives[0]mission_Vehicles[0]positionX = 72,8823
Objectives[0]mission_Vehicles[0]positionY = 6817,139
Objectives[0]mission_Vehicles[0]positionZ = 17,27903
Objectives[0]mission_Vehicles[0]Heading = 202,5815
Objectives[0]mission_Vehicles[0]Name = Dubsta 6x6
Objectives[0]mission_Vehicles[0]Model = dubsta3
Objectives[0]mission_Vehicles[0]PrimaryColor = UtilBlack
Objectives[0]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[0]PearlescentColor = Salmonpink
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 24
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 17
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 22
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[1]positionX = -134,4294
Objectives[0]mission_Vehicles[1]positionY = 6606,967
Objectives[0]mission_Vehicles[1]positionZ = 10,63651
Objectives[0]mission_Vehicles[1]Heading = 304,9427
Objectives[0]mission_Vehicles[1]Name = Rancher XL
Objectives[0]mission_Vehicles[1]Model = rancherxl
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicBeachSand
Objectives[0]mission_Vehicles[1]SecondaryColor = MetallicBistonBrown
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 5
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForActorsCount = 2
Objectives[0]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[1]NeededForActorIndex[0] = 0
Objectives[0]mission_Vehicles[1]NeededForActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[1]NeededForActorObjectiveNumber[1] = 0
Objectives[0]mission_Vehicles[1]NeededForActorIndex[1] = 1
Objectives[0]mission_Vehicles[1]NeededForActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 2
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutsceneCount = 1
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutscene[0] = 4
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Cutscenes_Objective
Objectives[1]Text = 
Objectives[1]positionX = -140,0069
Objectives[1]positionY = 6600,222
Objectives[1]positionZ = 11,90426
Objectives[1]Cutscenes_Time = 0
Objectives[1]Cutscenes_Trans_Time = 0
Objectives[1]Cutscenes_FOV = 45
Objectives[1]Cutscenes_Shake = Hand
Objectives[1]Cutscenes_Amplitude = 0,1
Objectives[1]Cutscenes_FadeOut = False
Objectives[1]Cutscenes_FadeIn = False
Objectives[1]Cutscenes_End = False
Objectives[1]Cutscenes_Point_At_Position = False
Objectives[1]Cutscenes_Point_At_Player = False
Objectives[1]Cutscenes_Point_At_Actor = False
Objectives[1]Cutscenes_Point_At_Vehicle = False
Objectives[1]Cutscenes_Follow_Player = False
Objectives[1]Cutscenes_Follow_Actor = False
Objectives[1]Cutscenes_Follow_Vehicle = True
Objectives[1]Cutscenes_Follow_Distancee = 5
Objectives[1]Cutscenes_Follow_Hieght = 1
Objectives[1]Cutscenes_Follow_Angle = 210
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Set_Player_Actor_Objective
Objectives[2]Text = 
Objectives[2]positionX = -136,453
Objectives[2]positionY = 6602,104
Objectives[2]positionZ = 9,416945
Objectives[2]SetPlayerActor_Use_Player = False
Objectives[2]SetPlayerActor_Player_Controllable = False
Objectives[2]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[2]SetPlayerActor_Use_Actor = True
Objectives[2]SetPlayerActor_RelationshipGroup_Change = False
Objectives[2]SetPlayerActor_RelationshipGroup = Neutral
Objectives[2]SetPlayerActor_Invincible_Change = False
Objectives[2]SetPlayerActor_Invincible = False
Objectives[2]SetPlayerActor_NewTask = True
Objectives[2]Int_Task = 99
Objectives[2]Task_Repeat = False
Objectives[2]Task_Timeout = False
Objectives[2]Task_Guard_Range = 10
Objectives[2]Task_Stay_In_Range = True
Objectives[2]Task_Wander_Range = 10
Objectives[2]Task_Scenario = NONE
Objectives[2]Task_TalkingAnimation = mic_chatter
Objectives[2]Task_Time = 1
Objectives[2]TaskListCount = 8
Objectives[2]Task_List[0]Type = EnterVehicle
Objectives[2]Task_List[0]PositionX = -132,9362
Objectives[2]Task_List[0]PositionY = 6607,993
Objectives[2]Task_List[0]PositionZ = 10,55458
Objectives[2]Task_List[0]Speed = 1
Objectives[2]Task_List[0]SeatIndex = -1
Objectives[2]Task_List[0]TaskIndex = 0
Objectives[2]Task_List[0]Warp = True
Objectives[2]Task_List[1]Type = Drive
Objectives[2]Task_List[1]PositionX = -134,6904
Objectives[2]Task_List[1]PositionY = 6607,202
Objectives[2]Task_List[1]PositionZ = 10,5319
Objectives[2]Task_List[1]Speed = 25
Objectives[2]Task_List[1]StopBeforeVehicles = True
Objectives[2]Task_List[1]StopBeforeActors = True
Objectives[2]Task_List[1]AvoidVehicles = True
Objectives[2]Task_List[1]AvoidEmptyVehicles = False
Objectives[2]Task_List[1]AvoidActors = True
Objectives[2]Task_List[1]AvoidObjects = True
Objectives[2]Task_List[1]StopAtLights = True
Objectives[2]Task_List[1]UseBlinkers = True
Objectives[2]Task_List[1]AllowGoingWrongWay = False
Objectives[2]Task_List[1]Reverse = False
Objectives[2]Task_List[1]TakeShortestPath = False
Objectives[2]Task_List[1]IgnoreRoads = False
Objectives[2]Task_List[1]IgnoreAllPathing = False
Objectives[2]Task_List[1]AvoidHighWays = False
Objectives[2]Task_List[2]Type = Drive
Objectives[2]Task_List[2]PositionX = -114,7963
Objectives[2]Task_List[2]PositionY = 6624,57
Objectives[2]Task_List[2]PositionZ = 10,22677
Objectives[2]Task_List[2]Speed = 25
Objectives[2]Task_List[2]StopBeforeVehicles = True
Objectives[2]Task_List[2]StopBeforeActors = True
Objectives[2]Task_List[2]AvoidVehicles = True
Objectives[2]Task_List[2]AvoidEmptyVehicles = False
Objectives[2]Task_List[2]AvoidActors = True
Objectives[2]Task_List[2]AvoidObjects = True
Objectives[2]Task_List[2]StopAtLights = True
Objectives[2]Task_List[2]UseBlinkers = True
Objectives[2]Task_List[2]AllowGoingWrongWay = False
Objectives[2]Task_List[2]Reverse = False
Objectives[2]Task_List[2]TakeShortestPath = False
Objectives[2]Task_List[2]IgnoreRoads = False
Objectives[2]Task_List[2]IgnoreAllPathing = False
Objectives[2]Task_List[2]AvoidHighWays = False
Objectives[2]Task_List[3]Type = Drive
Objectives[2]Task_List[3]PositionX = -93,39837
Objectives[2]Task_List[3]PositionY = 6650,229
Objectives[2]Task_List[3]PositionZ = 10,66154
Objectives[2]Task_List[3]Speed = 25
Objectives[2]Task_List[3]StopBeforeVehicles = True
Objectives[2]Task_List[3]StopBeforeActors = True
Objectives[2]Task_List[3]AvoidVehicles = True
Objectives[2]Task_List[3]AvoidEmptyVehicles = False
Objectives[2]Task_List[3]AvoidActors = True
Objectives[2]Task_List[3]AvoidObjects = True
Objectives[2]Task_List[3]StopAtLights = True
Objectives[2]Task_List[3]UseBlinkers = True
Objectives[2]Task_List[3]AllowGoingWrongWay = False
Objectives[2]Task_List[3]Reverse = False
Objectives[2]Task_List[3]TakeShortestPath = False
Objectives[2]Task_List[3]IgnoreRoads = False
Objectives[2]Task_List[3]IgnoreAllPathing = False
Objectives[2]Task_List[3]AvoidHighWays = False
Objectives[2]Task_List[4]Type = Drive
Objectives[2]Task_List[4]PositionX = -72,25914
Objectives[2]Task_List[4]PositionY = 6678,979
Objectives[2]Task_List[4]PositionZ = 11,97214
Objectives[2]Task_List[4]Speed = 25
Objectives[2]Task_List[4]StopBeforeVehicles = True
Objectives[2]Task_List[4]StopBeforeActors = True
Objectives[2]Task_List[4]AvoidVehicles = True
Objectives[2]Task_List[4]AvoidEmptyVehicles = False
Objectives[2]Task_List[4]AvoidActors = True
Objectives[2]Task_List[4]AvoidObjects = True
Objectives[2]Task_List[4]StopAtLights = True
Objectives[2]Task_List[4]UseBlinkers = True
Objectives[2]Task_List[4]AllowGoingWrongWay = False
Objectives[2]Task_List[4]Reverse = False
Objectives[2]Task_List[4]TakeShortestPath = False
Objectives[2]Task_List[4]IgnoreRoads = False
Objectives[2]Task_List[4]IgnoreAllPathing = False
Objectives[2]Task_List[4]AvoidHighWays = False
Objectives[2]Task_List[5]Type = Drive
Objectives[2]Task_List[5]PositionX = -44,43388
Objectives[2]Task_List[5]PositionY = 6700,584
Objectives[2]Task_List[5]PositionZ = 13,82071
Objectives[2]Task_List[5]Speed = 25
Objectives[2]Task_List[5]StopBeforeVehicles = True
Objectives[2]Task_List[5]StopBeforeActors = True
Objectives[2]Task_List[5]AvoidVehicles = True
Objectives[2]Task_List[5]AvoidEmptyVehicles = False
Objectives[2]Task_List[5]AvoidActors = True
Objectives[2]Task_List[5]AvoidObjects = True
Objectives[2]Task_List[5]StopAtLights = True
Objectives[2]Task_List[5]UseBlinkers = True
Objectives[2]Task_List[5]AllowGoingWrongWay = False
Objectives[2]Task_List[5]Reverse = False
Objectives[2]Task_List[5]TakeShortestPath = False
Objectives[2]Task_List[5]IgnoreRoads = False
Objectives[2]Task_List[5]IgnoreAllPathing = False
Objectives[2]Task_List[5]AvoidHighWays = False
Objectives[2]Task_List[6]Type = Drive
Objectives[2]Task_List[6]PositionX = 5,335933
Objectives[2]Task_List[6]PositionY = 6740,391
Objectives[2]Task_List[6]PositionZ = 20,17087
Objectives[2]Task_List[6]Speed = 25
Objectives[2]Task_List[6]StopBeforeVehicles = True
Objectives[2]Task_List[6]StopBeforeActors = True
Objectives[2]Task_List[6]AvoidVehicles = True
Objectives[2]Task_List[6]AvoidEmptyVehicles = False
Objectives[2]Task_List[6]AvoidActors = True
Objectives[2]Task_List[6]AvoidObjects = True
Objectives[2]Task_List[6]StopAtLights = True
Objectives[2]Task_List[6]UseBlinkers = True
Objectives[2]Task_List[6]AllowGoingWrongWay = False
Objectives[2]Task_List[6]Reverse = False
Objectives[2]Task_List[6]TakeShortestPath = False
Objectives[2]Task_List[6]IgnoreRoads = False
Objectives[2]Task_List[6]IgnoreAllPathing = False
Objectives[2]Task_List[6]AvoidHighWays = False
Objectives[2]Task_List[7]Type = Drive
Objectives[2]Task_List[7]PositionX = 43,51852
Objectives[2]Task_List[7]PositionY = 6766,741
Objectives[2]Task_List[7]PositionZ = 20,14341
Objectives[2]Task_List[7]Speed = 25
Objectives[2]Task_List[7]StopBeforeVehicles = True
Objectives[2]Task_List[7]StopBeforeActors = True
Objectives[2]Task_List[7]AvoidVehicles = True
Objectives[2]Task_List[7]AvoidEmptyVehicles = False
Objectives[2]Task_List[7]AvoidActors = True
Objectives[2]Task_List[7]AvoidObjects = True
Objectives[2]Task_List[7]StopAtLights = True
Objectives[2]Task_List[7]UseBlinkers = True
Objectives[2]Task_List[7]AllowGoingWrongWay = False
Objectives[2]Task_List[7]Reverse = False
Objectives[2]Task_List[7]TakeShortestPath = False
Objectives[2]Task_List[7]IgnoreRoads = False
Objectives[2]Task_List[7]IgnoreAllPathing = False
Objectives[2]Task_List[7]AvoidHighWays = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Text = 
Objectives[3]Type = Timeout_Objective
Objectives[3]positionX = -126,3407
Objectives[3]positionY = 6617,533
Objectives[3]positionZ = 9,472942
Objectives[3]Timeout_Min = 0
Objectives[3]Timeout_Sec = 1
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Cutscenes_Objective
Objectives[4]Text = 
Objectives[4]positionX = -45,42554
Objectives[4]positionY = 6711,768
Objectives[4]positionZ = 16,38906
Objectives[4]Cutscenes_Time = 0
Objectives[4]Cutscenes_Trans_Time = 0
Objectives[4]Cutscenes_FOV = 35
Objectives[4]Cutscenes_Shake = Hand
Objectives[4]Cutscenes_Amplitude = 0,1
Objectives[4]Cutscenes_FadeOut = False
Objectives[4]Cutscenes_FadeIn = False
Objectives[4]Cutscenes_End = False
Objectives[4]Cutscenes_Point_At_Position = False
Objectives[4]Cutscenes_Point_At_Player = False
Objectives[4]Cutscenes_Point_At_Actor = False
Objectives[4]Cutscenes_Point_At_Vehicle = False
Objectives[4]Cutscenes_Follow_Player = False
Objectives[4]Cutscenes_Follow_Actor = False
Objectives[4]Cutscenes_Follow_Vehicle = True
Objectives[4]Cutscenes_Follow_Distancee = 7
Objectives[4]Cutscenes_Follow_Hieght = 1
Objectives[4]Cutscenes_Follow_Angle = 200
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Text = 
Objectives[5]Type = Timeout_Objective
Objectives[5]positionX = -116,2124
Objectives[5]positionY = 6620,326
Objectives[5]positionZ = 9,598671
Objectives[5]Timeout_Min = 0
Objectives[5]Timeout_Sec = 14
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Text = 
Objectives[6]Type = Timeout_Objective
Objectives[6]positionX = 83,16621
Objectives[6]positionY = 6775,739
Objectives[6]positionZ = 28,04077
Objectives[6]Timeout_Min = 0
Objectives[6]Timeout_Sec = 0
Objectives[6]mission_ActorsCount = 2
Objectives[6]mission_Actors[0]Survive_Number = 0
Objectives[6]mission_Actors[0]Failed_Text = 
Objectives[6]mission_Actors[0]Remove_After = 24
Objectives[6]mission_Actors[0]positionX = 79,97036
Objectives[6]mission_Actors[0]positionY = 6784,752
Objectives[6]mission_Actors[0]positionZ = 20,17439
Objectives[6]mission_Actors[0]Heading = 285
Objectives[6]mission_Actors[0]String_Name = a_m_y_hipster_03
Objectives[6]mission_Actors[0]Relationship_Group = Neutral
Objectives[6]mission_Actors[0]AddBlip = False
Objectives[6]mission_Actors[0]ShowCone = False
Objectives[6]mission_Actors[0]Invincible = False
Objectives[6]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[0]AlwaysFight = True
Objectives[6]mission_Actors[0]Seeing_Range = 30
Objectives[6]mission_Actors[0]Hearing_Range = 30
Objectives[6]mission_Actors[0]CombatMovement = Offensive
Objectives[6]mission_Actors[0]weapon = Unarmed
Objectives[6]mission_Actors[0]Variation = Custom
Objectives[6]mission_Actors[0]Task = 0
Objectives[6]mission_Actors[0]Task_Guard_Range = 5
Objectives[6]mission_Actors[0]Task_Stay_In_Range = True
Objectives[6]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[0]Task_Scenario = NONE
Objectives[6]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[6]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[6]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 1
Objectives[6]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 1
Objectives[6]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 2
Objectives[6]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[6]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[6]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[6]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[6]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
Objectives[6]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[6]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[6]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[6]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[6]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[6]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[6]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[6]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[6]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[6]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[6]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[6]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 7
Objectives[6]mission_Actors[1]Survive_Number = 0
Objectives[6]mission_Actors[1]Failed_Text = 
Objectives[6]mission_Actors[1]Remove_After = 24
Objectives[6]mission_Actors[1]positionX = 76,83691
Objectives[6]mission_Actors[1]positionY = 6787,965
Objectives[6]mission_Actors[1]positionZ = 19,85617
Objectives[6]mission_Actors[1]Heading = 285
Objectives[6]mission_Actors[1]String_Name = a_m_y_golfer_01
Objectives[6]mission_Actors[1]Relationship_Group = Neutral
Objectives[6]mission_Actors[1]AddBlip = False
Objectives[6]mission_Actors[1]ShowCone = False
Objectives[6]mission_Actors[1]Invincible = False
Objectives[6]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[1]AlwaysFight = True
Objectives[6]mission_Actors[1]Seeing_Range = 30
Objectives[6]mission_Actors[1]Hearing_Range = 30
Objectives[6]mission_Actors[1]CombatMovement = Offensive
Objectives[6]mission_Actors[1]weapon = Unarmed
Objectives[6]mission_Actors[1]Variation = Custom
Objectives[6]mission_Actors[1]Task = 99
Objectives[6]mission_Actors[1]Task_Guard_Range = 5
Objectives[6]mission_Actors[1]Task_Stay_In_Range = True
Objectives[6]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[1]Task_Scenario = NONE
Objectives[6]mission_Actors[1]Task_List_Count = 1
Objectives[6]mission_Actors[1]Task_Repeat = False
Objectives[6]mission_Actors[1]Task_List[0]Type = EnterVehicle
Objectives[6]mission_Actors[1]Task_List[0]PositionX = 76,83238
Objectives[6]mission_Actors[1]Task_List[0]PositionY = 6787,965
Objectives[6]mission_Actors[1]Task_List[0]PositionZ = 19,35553
Objectives[6]mission_Actors[1]Task_List[0]Speed = 4
Objectives[6]mission_Actors[1]Task_List[0]SeatIndex = -1
Objectives[6]mission_Actors[1]Task_List[0]TaskIndex = 0
Objectives[6]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[6]mission_Actors[1]COMPONENT_FACE_TEXTURE = 1
Objectives[6]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[6]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[6]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 1
Objectives[6]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 1
Objectives[6]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 1
Objectives[6]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[6]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[6]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 1
Objectives[6]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[6]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[6]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[6]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[6]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[6]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[6]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 1
Objectives[6]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[6]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[6]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[6]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[6]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 2
Objectives[6]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[6]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[6]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[6]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[6]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[6]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[6]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[6]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[6]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[6]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 8
Objectives[6]mission_Vehicles = 1
Objectives[6]mission_Vehicles[0]positionX = 78,54012
Objectives[6]mission_Vehicles[0]positionY = 6786,968
Objectives[6]mission_Vehicles[0]positionZ = 19,61627
Objectives[6]mission_Vehicles[0]Heading = 285,7731
Objectives[6]mission_Vehicles[0]Name = Rancher XL
Objectives[6]mission_Vehicles[0]Model = rancherxl
Objectives[6]mission_Vehicles[0]PrimaryColor = MetallicBeachSand
Objectives[6]mission_Vehicles[0]SecondaryColor = MetallicBistonBrown
Objectives[6]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[6]mission_Vehicles[0]HasPearlescent = False
Objectives[6]mission_Vehicles[0]Livery = 0
Objectives[6]mission_Vehicles[0]DirtLevel = 0
Objectives[6]mission_Vehicles[0]LockedForPlayer = False
Objectives[6]mission_Vehicles[0]Locked = False
Objectives[6]mission_Vehicles[0]Alarm = False
Objectives[6]mission_Vehicles[0]HotWired = False
Objectives[6]mission_Vehicles[0]Invincible = False
Objectives[6]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[6]mission_Vehicles[0]Remove_After = 24
Objectives[6]mission_Vehicles[0]Survive_Number = 0
Objectives[6]mission_Vehicles[0]Failed_Text = 
Objectives[6]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[6]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 6
Objectives[6]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[6]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[6]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[6]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 7
Objectives[6]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[6]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 8
Objectives[6]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[6]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[6]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 10
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Set_Player_Actor_Objective
Objectives[7]Text = 
Objectives[7]positionX = 76,55935
Objectives[7]positionY = 6783,865
Objectives[7]positionZ = 19,05572
Objectives[7]SetPlayerActor_Use_Player = False
Objectives[7]SetPlayerActor_Player_Controllable = False
Objectives[7]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[7]SetPlayerActor_Use_Actor = True
Objectives[7]SetPlayerActor_RelationshipGroup_Change = False
Objectives[7]SetPlayerActor_RelationshipGroup = Neutral
Objectives[7]SetPlayerActor_Invincible_Change = False
Objectives[7]SetPlayerActor_Invincible = False
Objectives[7]SetPlayerActor_NewTask = True
Objectives[7]Int_Task = 99
Objectives[7]Task_Repeat = False
Objectives[7]Task_Timeout = False
Objectives[7]Task_Guard_Range = 10
Objectives[7]Task_Stay_In_Range = True
Objectives[7]Task_Wander_Range = 10
Objectives[7]Task_Scenario = NONE
Objectives[7]Task_TalkingAnimation = mic_chatter
Objectives[7]Task_Time = 1
Objectives[7]TaskListCount = 1
Objectives[7]Task_List[0]Type = EnterVehicle
Objectives[7]Task_List[0]PositionX = 79,35653
Objectives[7]Task_List[0]PositionY = 6785,055
Objectives[7]Task_List[0]PositionZ = 19,62079
Objectives[7]Task_List[0]Speed = 1
Objectives[7]Task_List[0]SeatIndex = 0
Objectives[7]Task_List[0]TaskIndex = 0
Objectives[7]Task_List[0]Warp = True
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = 
Objectives[8]positionX = 79,52899
Objectives[8]positionY = 6795,054
Objectives[8]positionZ = 18,5851
Objectives[8]SetPlayerActor_Use_Player = False
Objectives[8]SetPlayerActor_Player_Controllable = True
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[8]SetPlayerActor_Use_Actor = True
Objectives[8]SetPlayerActor_RelationshipGroup_Change = False
Objectives[8]SetPlayerActor_RelationshipGroup = Neutral
Objectives[8]SetPlayerActor_Invincible_Change = False
Objectives[8]SetPlayerActor_Invincible = False
Objectives[8]SetPlayerActor_NewTask = True
Objectives[8]Int_Task = 99
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = mic_chatter
Objectives[8]Task_Time = 1
Objectives[8]TaskListCount = 1
Objectives[8]Task_List[0]Type = EnterVehicle
Objectives[8]Task_List[0]PositionX = 79,52899
Objectives[8]Task_List[0]PositionY = 6795,054
Objectives[8]Task_List[0]PositionZ = 19,0851
Objectives[8]Task_List[0]Speed = 1
Objectives[8]Task_List[0]SeatIndex = -1
Objectives[8]Task_List[0]TaskIndex = 0
Objectives[8]Task_List[0]Warp = True
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Cutscenes_Objective
Objectives[9]Text = 
Objectives[9]positionX = 79,24528
Objectives[9]positionY = 6799,044
Objectives[9]positionZ = 19,93289
Objectives[9]Cutscenes_Time = 0
Objectives[9]Cutscenes_Trans_Time = 0
Objectives[9]Cutscenes_FOV = 30
Objectives[9]Cutscenes_Shake = Hand
Objectives[9]Cutscenes_Amplitude = 0
Objectives[9]Cutscenes_FadeOut = False
Objectives[9]Cutscenes_FadeIn = False
Objectives[9]Cutscenes_End = False
Objectives[9]Cutscenes_Point_At_Position = True
Objectives[9]Cutscenes_Point_At_Player = False
Objectives[9]Cutscenes_Point_At_Actor = False
Objectives[9]Cutscenes_Point_At_Vehicle = False
Objectives[9]Cutscenes_Follow_Player = False
Objectives[9]Cutscenes_Follow_Actor = False
Objectives[9]Cutscenes_Follow_Vehicle = False
Objectives[9]Cutscenes_Follow_Distancee = 1
Objectives[9]Cutscenes_Follow_Hieght = 0
Objectives[9]Cutscenes_Follow_Angle = 0
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = Cutscenes_Objective
Objectives[10]Text = 
Objectives[10]positionX = 78,9434
Objectives[10]positionY = 6795,232
Objectives[10]positionZ = 19,89706
Objectives[10]Cutscenes_Time = 0
Objectives[10]Cutscenes_Trans_Time = 5
Objectives[10]Cutscenes_FOV = 30
Objectives[10]Cutscenes_Shake = Hand
Objectives[10]Cutscenes_Amplitude = 0
Objectives[10]Cutscenes_FadeOut = False
Objectives[10]Cutscenes_FadeIn = False
Objectives[10]Cutscenes_End = False
Objectives[10]Cutscenes_Point_At_Position = False
Objectives[10]Cutscenes_Point_At_Player = False
Objectives[10]Cutscenes_Point_At_Actor = False
Objectives[10]Cutscenes_Point_At_Vehicle = True
Objectives[10]Cutscenes_Follow_Player = False
Objectives[10]Cutscenes_Follow_Actor = False
Objectives[10]Cutscenes_Follow_Vehicle = False
Objectives[10]Cutscenes_Follow_Distancee = 1
Objectives[10]Cutscenes_Follow_Hieght = 0
Objectives[10]Cutscenes_Follow_Angle = 0
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = Cutscenes_Objective
Objectives[11]Text = 
Objectives[11]positionX = 83,23846
Objectives[11]positionY = 6787,695
Objectives[11]positionZ = 20,13129
Objectives[11]Cutscenes_Time = 0
Objectives[11]Cutscenes_Trans_Time = 0
Objectives[11]Cutscenes_FOV = 40
Objectives[11]Cutscenes_Shake = Hand
Objectives[11]Cutscenes_Amplitude = 0,1
Objectives[11]Cutscenes_FadeOut = False
Objectives[11]Cutscenes_FadeIn = False
Objectives[11]Cutscenes_End = False
Objectives[11]Cutscenes_Point_At_Position = True
Objectives[11]Cutscenes_Point_At_Player = False
Objectives[11]Cutscenes_Point_At_Actor = False
Objectives[11]Cutscenes_Point_At_Vehicle = False
Objectives[11]Cutscenes_Follow_Player = False
Objectives[11]Cutscenes_Follow_Actor = False
Objectives[11]Cutscenes_Follow_Vehicle = False
Objectives[11]Cutscenes_Follow_Distancee = 0,1
Objectives[11]Cutscenes_Follow_Hieght = 0
Objectives[11]Cutscenes_Follow_Angle = 75
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Text = ~o~Maxwell~w~: Dad, why did we stop here?
Objectives[12]Type = Timeout_Objective
Objectives[12]positionX = 94,91417
Objectives[12]positionY = 6785,644
Objectives[12]positionZ = 20,20621
Objectives[12]Timeout_Min = 0
Objectives[12]Timeout_Sec = 4
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Text = ~d~Daniel~w~: Well... Uh, i think we're lost...
Objectives[13]Type = Timeout_Objective
Objectives[13]positionX = 96,29761
Objectives[13]positionY = 6790
Objectives[13]positionZ = 19,45191
Objectives[13]Timeout_Min = 0
Objectives[13]Timeout_Sec = 4
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Text = ~o~Maxwell~w~: WHAT?! How?! Why?!
Objectives[14]Type = Timeout_Objective
Objectives[14]positionX = 96,00397
Objectives[14]positionY = 6794,977
Objectives[14]positionZ = 19,06456
Objectives[14]Timeout_Min = 0
Objectives[14]Timeout_Sec = 4
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Text = ~d~Daniel~w~: Don't worry! I need to take a look at the map.
Objectives[15]Type = Timeout_Objective
Objectives[15]positionX = 101,4647
Objectives[15]positionY = 6792,559
Objectives[15]positionZ = 19,29096
Objectives[15]Timeout_Min = 0
Objectives[15]Timeout_Sec = 4
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Cutscenes_Objective
Objectives[16]Text = 
Objectives[16]positionX = 69,18797
Objectives[16]positionY = 6819,086
Objectives[16]positionZ = 17,86036
Objectives[16]Cutscenes_Time = 0
Objectives[16]Cutscenes_Trans_Time = 0
Objectives[16]Cutscenes_FOV = 45
Objectives[16]Cutscenes_Shake = Hand
Objectives[16]Cutscenes_Amplitude = 0,1
Objectives[16]Cutscenes_FadeOut = False
Objectives[16]Cutscenes_FadeIn = False
Objectives[16]Cutscenes_End = False
Objectives[16]Cutscenes_Point_At_Position = True
Objectives[16]Cutscenes_Point_At_Player = False
Objectives[16]Cutscenes_Point_At_Actor = False
Objectives[16]Cutscenes_Point_At_Vehicle = False
Objectives[16]Cutscenes_Follow_Player = False
Objectives[16]Cutscenes_Follow_Actor = False
Objectives[16]Cutscenes_Follow_Vehicle = False
Objectives[16]Cutscenes_Follow_Distancee = 2
Objectives[16]Cutscenes_Follow_Hieght = 0
Objectives[16]Cutscenes_Follow_Angle = 320
Objectives[16]mission_ActorsCount = 1
Objectives[16]mission_Actors[0]Survive_Number = 0
Objectives[16]mission_Actors[0]Failed_Text = 
Objectives[16]mission_Actors[0]Remove_After = 24
Objectives[16]mission_Actors[0]positionX = 74,75823
Objectives[16]mission_Actors[0]positionY = 6820,082
Objectives[16]mission_Actors[0]positionZ = 17,50661
Objectives[16]mission_Actors[0]Heading = 215
Objectives[16]mission_Actors[0]String_Name = g_m_m_armlieut_01
Objectives[16]mission_Actors[0]Relationship_Group = Neutral
Objectives[16]mission_Actors[0]AddBlip = False
Objectives[16]mission_Actors[0]ShowCone = False
Objectives[16]mission_Actors[0]Invincible = False
Objectives[16]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[0]AlwaysFight = True
Objectives[16]mission_Actors[0]Seeing_Range = 30
Objectives[16]mission_Actors[0]Hearing_Range = 30
Objectives[16]mission_Actors[0]CombatMovement = Offensive
Objectives[16]mission_Actors[0]weapon = Unarmed
Objectives[16]mission_Actors[0]Variation = Default
Objectives[16]mission_Actors[0]Task = 0
Objectives[16]mission_Actors[0]Task_Guard_Range = 5
Objectives[16]mission_Actors[0]Task_Stay_In_Range = True
Objectives[16]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[0]Task_Scenario = NONE
Objectives[16]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[16]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 17
Objectives[16]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 22
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Type = Set_Player_Actor_Objective
Objectives[17]Text = 
Objectives[17]positionX = 74,7552
Objectives[17]positionY = 6820,082
Objectives[17]positionZ = 16,50584
Objectives[17]SetPlayerActor_Use_Player = False
Objectives[17]SetPlayerActor_Player_Controllable = False
Objectives[17]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[17]SetPlayerActor_Use_Actor = True
Objectives[17]SetPlayerActor_RelationshipGroup_Change = False
Objectives[17]SetPlayerActor_RelationshipGroup = Neutral
Objectives[17]SetPlayerActor_Invincible_Change = False
Objectives[17]SetPlayerActor_Invincible = False
Objectives[17]SetPlayerActor_NewTask = True
Objectives[17]Int_Task = 99
Objectives[17]Task_Repeat = False
Objectives[17]Task_Timeout = False
Objectives[17]Task_Guard_Range = 10
Objectives[17]Task_Stay_In_Range = True
Objectives[17]Task_Wander_Range = 10
Objectives[17]Task_Scenario = NONE
Objectives[17]Task_TalkingAnimation = mic_chatter
Objectives[17]Task_Time = 1
Objectives[17]TaskListCount = 1
Objectives[17]Task_List[0]Type = EnterVehicle
Objectives[17]Task_List[0]PositionX = 74,7552
Objectives[17]Task_List[0]PositionY = 6820,082
Objectives[17]Task_List[0]PositionZ = 17,00584
Objectives[17]Task_List[0]Speed = 1
Objectives[17]Task_List[0]SeatIndex = -1
Objectives[17]Task_List[0]TaskIndex = 0
Objectives[17]Task_List[0]Warp = True
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Text = ???: Boss, we've got him. He stopped midway through the route.
Objectives[18]Type = Timeout_Objective
Objectives[18]positionX = 73,88707
Objectives[18]positionY = 6823,625
Objectives[18]positionZ = 16,47801
Objectives[18]Timeout_Min = 0
Objectives[18]Timeout_Sec = 5
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Text = ???: Great, ram into his vehicle. Remember to take his kid.
Objectives[19]Type = Timeout_Objective
Objectives[19]positionX = 70,66698
Objectives[19]positionY = 6823,463
Objectives[19]positionZ = 16,12466
Objectives[19]Timeout_Min = 0
Objectives[19]Timeout_Sec = 4
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Text = ???: Do not fail me this time.
Objectives[20]Type = Timeout_Objective
Objectives[20]positionX = 71,49964
Objectives[20]positionY = 6826,548
Objectives[20]positionZ = 16,28011
Objectives[20]Timeout_Min = 0
Objectives[20]Timeout_Sec = 4
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Text = ???: Of course i won't boss.
Objectives[21]Type = Timeout_Objective
Objectives[21]positionX = 66,99888
Objectives[21]positionY = 6826,393
Objectives[21]positionZ = 15,75275
Objectives[21]Timeout_Min = 0
Objectives[21]Timeout_Sec = 4
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Type = Set_Player_Actor_Objective
Objectives[22]Text = 
Objectives[22]positionX = 70,94763
Objectives[22]positionY = 6823,12
Objectives[22]positionZ = 16,16942
Objectives[22]SetPlayerActor_Use_Player = False
Objectives[22]SetPlayerActor_Player_Controllable = False
Objectives[22]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[22]SetPlayerActor_Use_Actor = True
Objectives[22]SetPlayerActor_RelationshipGroup_Change = False
Objectives[22]SetPlayerActor_RelationshipGroup = Neutral
Objectives[22]SetPlayerActor_Invincible_Change = False
Objectives[22]SetPlayerActor_Invincible = False
Objectives[22]SetPlayerActor_NewTask = True
Objectives[22]Int_Task = 99
Objectives[22]Task_Repeat = False
Objectives[22]Task_Timeout = False
Objectives[22]Task_Guard_Range = 10
Objectives[22]Task_Stay_In_Range = True
Objectives[22]Task_Wander_Range = 10
Objectives[22]Task_Scenario = NONE
Objectives[22]Task_TalkingAnimation = mic_chatter
Objectives[22]Task_Time = 1
Objectives[22]TaskListCount = 4
Objectives[22]Task_List[0]Type = EnterVehicle
Objectives[22]Task_List[0]PositionX = 72,7368
Objectives[22]Task_List[0]PositionY = 6817,283
Objectives[22]Task_List[0]PositionZ = 16,85837
Objectives[22]Task_List[0]Speed = 1
Objectives[22]Task_List[0]SeatIndex = -1
Objectives[22]Task_List[0]TaskIndex = 0
Objectives[22]Task_List[0]Warp = True
Objectives[22]Task_List[1]Type = Drive
Objectives[22]Task_List[1]PositionX = 75,6488
Objectives[22]Task_List[1]PositionY = 6801,813
Objectives[22]Task_List[1]PositionZ = 19,06593
Objectives[22]Task_List[1]Speed = 50
Objectives[22]Task_List[1]StopBeforeVehicles = False
Objectives[22]Task_List[1]StopBeforeActors = False
Objectives[22]Task_List[1]AvoidVehicles = False
Objectives[22]Task_List[1]AvoidEmptyVehicles = False
Objectives[22]Task_List[1]AvoidActors = False
Objectives[22]Task_List[1]AvoidObjects = False
Objectives[22]Task_List[1]StopAtLights = True
Objectives[22]Task_List[1]UseBlinkers = True
Objectives[22]Task_List[1]AllowGoingWrongWay = False
Objectives[22]Task_List[1]Reverse = False
Objectives[22]Task_List[1]TakeShortestPath = False
Objectives[22]Task_List[1]IgnoreRoads = False
Objectives[22]Task_List[1]IgnoreAllPathing = False
Objectives[22]Task_List[1]AvoidHighWays = False
Objectives[22]Task_List[2]Type = Drive
Objectives[22]Task_List[2]PositionX = 77,03924
Objectives[22]Task_List[2]PositionY = 6791,829
Objectives[22]Task_List[2]PositionZ = 19,1505
Objectives[22]Task_List[2]Speed = 50
Objectives[22]Task_List[2]StopBeforeVehicles = False
Objectives[22]Task_List[2]StopBeforeActors = False
Objectives[22]Task_List[2]AvoidVehicles = False
Objectives[22]Task_List[2]AvoidEmptyVehicles = False
Objectives[22]Task_List[2]AvoidActors = False
Objectives[22]Task_List[2]AvoidObjects = False
Objectives[22]Task_List[2]StopAtLights = True
Objectives[22]Task_List[2]UseBlinkers = True
Objectives[22]Task_List[2]AllowGoingWrongWay = False
Objectives[22]Task_List[2]Reverse = False
Objectives[22]Task_List[2]TakeShortestPath = False
Objectives[22]Task_List[2]IgnoreRoads = False
Objectives[22]Task_List[2]IgnoreAllPathing = False
Objectives[22]Task_List[2]AvoidHighWays = False
Objectives[22]Task_List[3]Type = Drive
Objectives[22]Task_List[3]PositionX = 79,08972
Objectives[22]Task_List[3]PositionY = 6783,736
Objectives[22]Task_List[3]PositionZ = 19,88171
Objectives[22]Task_List[3]Speed = 50
Objectives[22]Task_List[3]StopBeforeVehicles = False
Objectives[22]Task_List[3]StopBeforeActors = False
Objectives[22]Task_List[3]AvoidVehicles = False
Objectives[22]Task_List[3]AvoidEmptyVehicles = False
Objectives[22]Task_List[3]AvoidActors = False
Objectives[22]Task_List[3]AvoidObjects = False
Objectives[22]Task_List[3]StopAtLights = True
Objectives[22]Task_List[3]UseBlinkers = True
Objectives[22]Task_List[3]AllowGoingWrongWay = False
Objectives[22]Task_List[3]Reverse = False
Objectives[22]Task_List[3]TakeShortestPath = False
Objectives[22]Task_List[3]IgnoreRoads = False
Objectives[22]Task_List[3]IgnoreAllPathing = False
Objectives[22]Task_List[3]AvoidHighWays = False
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Type = Cutscenes_Objective
Objectives[23]Text = 
Objectives[23]positionX = 91,13771
Objectives[23]positionY = 6797,316
Objectives[23]positionZ = 20,6287
Objectives[23]Cutscenes_Time = 0
Objectives[23]Cutscenes_Trans_Time = 0
Objectives[23]Cutscenes_FOV = 45
Objectives[23]Cutscenes_Shake = Hand
Objectives[23]Cutscenes_Amplitude = 0,1
Objectives[23]Cutscenes_FadeOut = False
Objectives[23]Cutscenes_FadeIn = False
Objectives[23]Cutscenes_End = False
Objectives[23]Cutscenes_Point_At_Position = True
Objectives[23]Cutscenes_Point_At_Player = False
Objectives[23]Cutscenes_Point_At_Actor = False
Objectives[23]Cutscenes_Point_At_Vehicle = False
Objectives[23]Cutscenes_Follow_Player = False
Objectives[23]Cutscenes_Follow_Actor = False
Objectives[23]Cutscenes_Follow_Vehicle = False
Objectives[23]Cutscenes_Follow_Distancee = 1
Objectives[23]Cutscenes_Follow_Hieght = 0
Objectives[23]Cutscenes_Follow_Angle = 50
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Text = 
Objectives[24]Type = Timeout_Objective
Objectives[24]positionX = 90,62444
Objectives[24]positionY = 6799,823
Objectives[24]positionZ = 18,69629
Objectives[24]Timeout_Min = 0
Objectives[24]Timeout_Sec = 5
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Type = Teleport_Objective
Objectives[25]Text = 
Objectives[25]positionX = 166,9143
Objectives[25]positionY = 6718,094
Objectives[25]positionZ = 37,94476
Objectives[25]ObjectiveRotation = 685
Objectives[25]mission_ActorsCount = 3
Objectives[25]mission_Actors[0]Survive_Number = 0
Objectives[25]mission_Actors[0]Failed_Text = 
Objectives[25]mission_Actors[0]Remove_After = 34
Objectives[25]mission_Actors[0]positionX = 86,38426
Objectives[25]mission_Actors[0]positionY = 6792,213
Objectives[25]mission_Actors[0]positionZ = 20,02649
Objectives[25]mission_Actors[0]Heading = 254,9999
Objectives[25]mission_Actors[0]String_Name = g_m_m_armlieut_01
Objectives[25]mission_Actors[0]Relationship_Group = Neutral
Objectives[25]mission_Actors[0]AddBlip = False
Objectives[25]mission_Actors[0]ShowCone = False
Objectives[25]mission_Actors[0]Invincible = False
Objectives[25]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[25]mission_Actors[0]AlwaysFight = True
Objectives[25]mission_Actors[0]Seeing_Range = 30
Objectives[25]mission_Actors[0]Hearing_Range = 30
Objectives[25]mission_Actors[0]CombatMovement = Offensive
Objectives[25]mission_Actors[0]weapon = Unarmed
Objectives[25]mission_Actors[0]Variation = Default
Objectives[25]mission_Actors[0]Task = 0
Objectives[25]mission_Actors[0]Task_Guard_Range = 5
Objectives[25]mission_Actors[0]Task_Stay_In_Range = True
Objectives[25]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[25]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[25]mission_Actors[0]Task_Scenario = NONE
Objectives[25]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[25]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 27
Objectives[25]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 31
Objectives[25]mission_Actors[1]Survive_Number = 0
Objectives[25]mission_Actors[1]Failed_Text = 
Objectives[25]mission_Actors[1]Remove_After = 34
Objectives[25]mission_Actors[1]positionX = 85,12837
Objectives[25]mission_Actors[1]positionY = 6788,119
Objectives[25]mission_Actors[1]positionZ = 20,22532
Objectives[25]mission_Actors[1]Heading = 254,9999
Objectives[25]mission_Actors[1]String_Name = a_m_y_hipster_03
Objectives[25]mission_Actors[1]Relationship_Group = Neutral
Objectives[25]mission_Actors[1]AddBlip = False
Objectives[25]mission_Actors[1]ShowCone = False
Objectives[25]mission_Actors[1]Invincible = False
Objectives[25]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[25]mission_Actors[1]AlwaysFight = True
Objectives[25]mission_Actors[1]Seeing_Range = 30
Objectives[25]mission_Actors[1]Hearing_Range = 30
Objectives[25]mission_Actors[1]CombatMovement = Offensive
Objectives[25]mission_Actors[1]weapon = Unarmed
Objectives[25]mission_Actors[1]Variation = Custom
Objectives[25]mission_Actors[1]Task = 0
Objectives[25]mission_Actors[1]Task_Guard_Range = 5
Objectives[25]mission_Actors[1]Task_Stay_In_Range = True
Objectives[25]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[25]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[25]mission_Actors[1]Task_Scenario = NONE
Objectives[25]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[25]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[25]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[25]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[25]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[25]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 1
Objectives[25]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 1
Objectives[25]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 2
Objectives[25]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[25]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 2
Objectives[25]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[25]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[25]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[25]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[25]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[25]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[25]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[25]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[25]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[25]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[25]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[25]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[25]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[25]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[25]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[25]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[25]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[25]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[25]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[25]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[25]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[25]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 26
Objectives[25]mission_Actors[2]Survive_Number = 0
Objectives[25]mission_Actors[2]Failed_Text = 
Objectives[25]mission_Actors[2]Remove_After = 34
Objectives[25]mission_Actors[2]positionX = 84,67137
Objectives[25]mission_Actors[2]positionY = 6785,865
Objectives[25]mission_Actors[2]positionZ = 20,59527
Objectives[25]mission_Actors[2]Heading = 269,9991
Objectives[25]mission_Actors[2]String_Name = a_m_y_golfer_01
Objectives[25]mission_Actors[2]Relationship_Group = Neutral
Objectives[25]mission_Actors[2]AddBlip = False
Objectives[25]mission_Actors[2]ShowCone = False
Objectives[25]mission_Actors[2]Invincible = False
Objectives[25]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[25]mission_Actors[2]AlwaysFight = True
Objectives[25]mission_Actors[2]Seeing_Range = 30
Objectives[25]mission_Actors[2]Hearing_Range = 30
Objectives[25]mission_Actors[2]CombatMovement = Offensive
Objectives[25]mission_Actors[2]weapon = Unarmed
Objectives[25]mission_Actors[2]Variation = Custom
Objectives[25]mission_Actors[2]Task = 0
Objectives[25]mission_Actors[2]Task_Guard_Range = 5
Objectives[25]mission_Actors[2]Task_Stay_In_Range = True
Objectives[25]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[25]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[25]mission_Actors[2]Task_Scenario = NONE
Objectives[25]mission_Actors[2]COMPONENT_FACE_DRAWABLE = 0
Objectives[25]mission_Actors[2]COMPONENT_FACE_TEXTURE = 1
Objectives[25]mission_Actors[2]COMPONENT_HEAD_DRAWABLE = 0
Objectives[25]mission_Actors[2]COMPONENT_HEAD_TEXTURE = 0
Objectives[25]mission_Actors[2]COMPONENT_HAIR_DRAWABLE = 0
Objectives[25]mission_Actors[2]COMPONENT_HAIR_TEXTURE = 0
Objectives[25]mission_Actors[2]COMPONENT_TORSO_DRAWABLE = 1
Objectives[25]mission_Actors[2]COMPONENT_TORSO_TEXTURE = 0
Objectives[25]mission_Actors[2]COMPONENT_LEGS_DRAWABLE = 0
Objectives[25]mission_Actors[2]COMPONENT_LEGS_TEXTURE = 1
Objectives[25]mission_Actors[2]COMPONENT_HANDS_DRAWABLE = 0
Objectives[25]mission_Actors[2]COMPONENT_HANDS_TEXTURE = 0
Objectives[25]mission_Actors[2]COMPONENT_FEET_DRAWABLE = 0
Objectives[25]mission_Actors[2]COMPONENT_FEET_TEXTURE = 0
Objectives[25]mission_Actors[2]COMPONENT_EYES_DRAWABLE = 0
Objectives[25]mission_Actors[2]COMPONENT_EYES_TEXTURE = 0
Objectives[25]mission_Actors[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[25]mission_Actors[2]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[25]mission_Actors[2]COMPONENT_TASKS_DRAWABLE = 0
Objectives[25]mission_Actors[2]COMPONENT_TASKS_TEXTURE = 0
Objectives[25]mission_Actors[2]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[25]mission_Actors[2]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[25]mission_Actors[2]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[25]mission_Actors[2]COMPONENT_TORSO2_TEXTURE = 0
Objectives[25]mission_Actors[2]PROP_HATS_INDEX = -1
Objectives[25]mission_Actors[2]PROP_HATS_TEXTURE = -1
Objectives[25]mission_Actors[2]PROP_GLASSES_INDEX = -1
Objectives[25]mission_Actors[2]PROP_GLASSES_TEXTURE = -1
Objectives[25]mission_Actors[2]PROP_EARS_INDEX = -1
Objectives[25]mission_Actors[2]PROP_EARS_TEXTURE = -1
Objectives[25]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 1
Objectives[25]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 28
Objectives[25]mission_Vehicles = 2
Objectives[25]mission_Vehicles[0]positionX = 84,57065
Objectives[25]mission_Vehicles[0]positionY = 6784,497
Objectives[25]mission_Vehicles[0]positionZ = 20,48499
Objectives[25]mission_Vehicles[0]Heading = 286,8126
Objectives[25]mission_Vehicles[0]Name = Rancher XL
Objectives[25]mission_Vehicles[0]Model = rancherxl
Objectives[25]mission_Vehicles[0]PrimaryColor = MetallicBeachSand
Objectives[25]mission_Vehicles[0]SecondaryColor = MetallicBistonBrown
Objectives[25]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[25]mission_Vehicles[0]HasPearlescent = False
Objectives[25]mission_Vehicles[0]Livery = 0
Objectives[25]mission_Vehicles[0]DirtLevel = 0
Objectives[25]mission_Vehicles[0]LockedForPlayer = False
Objectives[25]mission_Vehicles[0]Locked = False
Objectives[25]mission_Vehicles[0]Alarm = False
Objectives[25]mission_Vehicles[0]HotWired = False
Objectives[25]mission_Vehicles[0]Invincible = False
Objectives[25]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[25]mission_Vehicles[0]Remove_After = 0
Objectives[25]mission_Vehicles[0]Survive_Number = 0
Objectives[25]mission_Vehicles[0]Failed_Text = 
Objectives[25]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[25]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 46
Objectives[25]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[25]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[25]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 28
Objectives[25]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[25]mission_Vehicles[1]positionX = 86,33463
Objectives[25]mission_Vehicles[1]positionY = 6790,188
Objectives[25]mission_Vehicles[1]positionZ = 20,02481
Objectives[25]mission_Vehicles[1]Heading = 255,1383
Objectives[25]mission_Vehicles[1]Name = Dubsta 6x6
Objectives[25]mission_Vehicles[1]Model = dubsta3
Objectives[25]mission_Vehicles[1]PrimaryColor = UtilBlack
Objectives[25]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[25]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[25]mission_Vehicles[1]HasPearlescent = False
Objectives[25]mission_Vehicles[1]Livery = 0
Objectives[25]mission_Vehicles[1]DirtLevel = 0
Objectives[25]mission_Vehicles[1]LockedForPlayer = False
Objectives[25]mission_Vehicles[1]Locked = False
Objectives[25]mission_Vehicles[1]Alarm = False
Objectives[25]mission_Vehicles[1]HotWired = False
Objectives[25]mission_Vehicles[1]Invincible = False
Objectives[25]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[25]mission_Vehicles[1]Remove_After = 34
Objectives[25]mission_Vehicles[1]Survive_Number = 0
Objectives[25]mission_Vehicles[1]Failed_Text = 
Objectives[25]mission_Vehicles[1]NeededForSetPlayerActorCount = 3
Objectives[25]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 26
Objectives[25]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[25]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[1] = 27
Objectives[25]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[25]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[2] = 31
Objectives[25]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Type = Set_Player_Actor_Objective
Objectives[26]Text = 
Objectives[26]positionX = 87,85688
Objectives[26]positionY = 6786,856
Objectives[26]positionZ = 19,6541
Objectives[26]SetPlayerActor_Use_Player = False
Objectives[26]SetPlayerActor_Player_Controllable = False
Objectives[26]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[26]SetPlayerActor_Use_Actor = True
Objectives[26]SetPlayerActor_RelationshipGroup_Change = False
Objectives[26]SetPlayerActor_RelationshipGroup = Neutral
Objectives[26]SetPlayerActor_Invincible_Change = False
Objectives[26]SetPlayerActor_Invincible = False
Objectives[26]SetPlayerActor_NewTask = True
Objectives[26]Int_Task = 99
Objectives[26]Task_Repeat = False
Objectives[26]Task_Timeout = False
Objectives[26]Task_Guard_Range = 10
Objectives[26]Task_Stay_In_Range = True
Objectives[26]Task_Wander_Range = 10
Objectives[26]Task_Scenario = NONE
Objectives[26]Task_TalkingAnimation = mic_chatter
Objectives[26]Task_Time = 1
Objectives[26]TaskListCount = 1
Objectives[26]Task_List[0]Type = EnterVehicle
Objectives[26]Task_List[0]PositionX = 86,96631
Objectives[26]Task_List[0]PositionY = 6789,542
Objectives[26]Task_List[0]PositionZ = 19,7272
Objectives[26]Task_List[0]Speed = 1
Objectives[26]Task_List[0]SeatIndex = 2
Objectives[26]Task_List[0]TaskIndex = 0
Objectives[26]Task_List[0]Warp = True
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Type = Set_Player_Actor_Objective
Objectives[27]Text = 
Objectives[27]positionX = 87,23683
Objectives[27]positionY = 6793,559
Objectives[27]positionZ = 18,97783
Objectives[27]SetPlayerActor_Use_Player = False
Objectives[27]SetPlayerActor_Player_Controllable = False
Objectives[27]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[27]SetPlayerActor_Use_Actor = True
Objectives[27]SetPlayerActor_RelationshipGroup_Change = False
Objectives[27]SetPlayerActor_RelationshipGroup = Neutral
Objectives[27]SetPlayerActor_Invincible_Change = False
Objectives[27]SetPlayerActor_Invincible = False
Objectives[27]SetPlayerActor_NewTask = True
Objectives[27]Int_Task = 99
Objectives[27]Task_Repeat = False
Objectives[27]Task_Timeout = False
Objectives[27]Task_Guard_Range = 10
Objectives[27]Task_Stay_In_Range = True
Objectives[27]Task_Wander_Range = 10
Objectives[27]Task_Scenario = NONE
Objectives[27]Task_TalkingAnimation = mic_chatter
Objectives[27]Task_Time = 1
Objectives[27]TaskListCount = 1
Objectives[27]Task_List[0]Type = EnterVehicle
Objectives[27]Task_List[0]PositionX = 87,68565
Objectives[27]Task_List[0]PositionY = 6791,641
Objectives[27]Task_List[0]PositionZ = 19,62683
Objectives[27]Task_List[0]Speed = 1
Objectives[27]Task_List[0]SeatIndex = -1
Objectives[27]Task_List[0]TaskIndex = 0
Objectives[27]Task_List[0]Warp = True
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Type = Set_Player_Actor_Objective
Objectives[28]Text = 
Objectives[28]positionX = 84,64737
Objectives[28]positionY = 6785,652
Objectives[28]positionZ = 19,65683
Objectives[28]SetPlayerActor_Use_Player = False
Objectives[28]SetPlayerActor_Player_Controllable = False
Objectives[28]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[28]SetPlayerActor_Use_Actor = True
Objectives[28]SetPlayerActor_RelationshipGroup_Change = False
Objectives[28]SetPlayerActor_RelationshipGroup = Neutral
Objectives[28]SetPlayerActor_Invincible_Change = False
Objectives[28]SetPlayerActor_Invincible = False
Objectives[28]SetPlayerActor_NewTask = True
Objectives[28]Int_Task = 99
Objectives[28]Task_Repeat = False
Objectives[28]Task_Timeout = False
Objectives[28]Task_Guard_Range = 10
Objectives[28]Task_Stay_In_Range = True
Objectives[28]Task_Wander_Range = 10
Objectives[28]Task_Scenario = NONE
Objectives[28]Task_TalkingAnimation = mic_chatter
Objectives[28]Task_Time = 1
Objectives[28]TaskListCount = 1
Objectives[28]Task_List[0]Type = EnterVehicle
Objectives[28]Task_List[0]PositionX = 84,64737
Objectives[28]Task_List[0]PositionY = 6785,652
Objectives[28]Task_List[0]PositionZ = 20,15683
Objectives[28]Task_List[0]Speed = 1
Objectives[28]Task_List[0]SeatIndex = -1
Objectives[28]Task_List[0]TaskIndex = 0
Objectives[28]Task_List[0]Warp = True
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 0

Objectives[29]Type = Cutscenes_Objective
Objectives[29]Text = 
Objectives[29]positionX = 84,24453
Objectives[29]positionY = 6781,245
Objectives[29]positionZ = 22,83588
Objectives[29]Cutscenes_Time = 0
Objectives[29]Cutscenes_Trans_Time = 0
Objectives[29]Cutscenes_FOV = 45
Objectives[29]Cutscenes_Shake = Hand
Objectives[29]Cutscenes_Amplitude = 0
Objectives[29]Cutscenes_FadeOut = False
Objectives[29]Cutscenes_FadeIn = False
Objectives[29]Cutscenes_End = False
Objectives[29]Cutscenes_Point_At_Position = True
Objectives[29]Cutscenes_Point_At_Player = False
Objectives[29]Cutscenes_Point_At_Actor = False
Objectives[29]Cutscenes_Point_At_Vehicle = False
Objectives[29]Cutscenes_Follow_Player = False
Objectives[29]Cutscenes_Follow_Actor = False
Objectives[29]Cutscenes_Follow_Vehicle = False
Objectives[29]Cutscenes_Follow_Distancee = 0,1
Objectives[29]Cutscenes_Follow_Hieght = 0
Objectives[29]Cutscenes_Follow_Angle = 175
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Text = ~d~Daniel~w~: Ugh, my head... Hey mister! Please help...
Objectives[30]Type = Timeout_Objective
Objectives[30]positionX = 90,49374
Objectives[30]positionY = 6786,048
Objectives[30]positionZ = 19,88911
Objectives[30]Timeout_Min = 0
Objectives[30]Timeout_Sec = 4
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 0

Objectives[31]Type = Set_Player_Actor_Objective
Objectives[31]Text = 
Objectives[31]positionX = 91,17959
Objectives[31]positionY = 6793,229
Objectives[31]positionZ = 19,13138
Objectives[31]SetPlayerActor_Use_Player = False
Objectives[31]SetPlayerActor_Player_Controllable = False
Objectives[31]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[31]SetPlayerActor_Use_Actor = True
Objectives[31]SetPlayerActor_RelationshipGroup_Change = False
Objectives[31]SetPlayerActor_RelationshipGroup = Neutral
Objectives[31]SetPlayerActor_Invincible_Change = False
Objectives[31]SetPlayerActor_Invincible = False
Objectives[31]SetPlayerActor_NewTask = True
Objectives[31]Int_Task = 99
Objectives[31]Task_Repeat = False
Objectives[31]Task_Timeout = False
Objectives[31]Task_Guard_Range = 10
Objectives[31]Task_Stay_In_Range = True
Objectives[31]Task_Wander_Range = 10
Objectives[31]Task_Scenario = NONE
Objectives[31]Task_TalkingAnimation = mic_chatter
Objectives[31]Task_Time = 1
Objectives[31]TaskListCount = 4
Objectives[31]Task_List[0]Type = EnterVehicle
Objectives[31]Task_List[0]PositionX = 87,67242
Objectives[31]Task_List[0]PositionY = 6790,45
Objectives[31]Task_List[0]PositionZ = 19,70307
Objectives[31]Task_List[0]Speed = 1
Objectives[31]Task_List[0]SeatIndex = -1
Objectives[31]Task_List[0]TaskIndex = 0
Objectives[31]Task_List[0]Warp = True
Objectives[31]Task_List[1]Type = Drive
Objectives[31]Task_List[1]PositionX = 141,8628
Objectives[31]Task_List[1]PositionY = 6792,425
Objectives[31]Task_List[1]PositionZ = 18,45377
Objectives[31]Task_List[1]Speed = 35
Objectives[31]Task_List[1]StopBeforeVehicles = True
Objectives[31]Task_List[1]StopBeforeActors = True
Objectives[31]Task_List[1]AvoidVehicles = True
Objectives[31]Task_List[1]AvoidEmptyVehicles = False
Objectives[31]Task_List[1]AvoidActors = False
Objectives[31]Task_List[1]AvoidObjects = True
Objectives[31]Task_List[1]StopAtLights = True
Objectives[31]Task_List[1]UseBlinkers = True
Objectives[31]Task_List[1]AllowGoingWrongWay = False
Objectives[31]Task_List[1]Reverse = False
Objectives[31]Task_List[1]TakeShortestPath = False
Objectives[31]Task_List[1]IgnoreRoads = False
Objectives[31]Task_List[1]IgnoreAllPathing = False
Objectives[31]Task_List[1]AvoidHighWays = False
Objectives[31]Task_List[2]Type = Drive
Objectives[31]Task_List[2]PositionX = 201,9507
Objectives[31]Task_List[2]PositionY = 6762,258
Objectives[31]Task_List[2]PositionZ = 16,31526
Objectives[31]Task_List[2]Speed = 35
Objectives[31]Task_List[2]StopBeforeVehicles = True
Objectives[31]Task_List[2]StopBeforeActors = True
Objectives[31]Task_List[2]AvoidVehicles = True
Objectives[31]Task_List[2]AvoidEmptyVehicles = False
Objectives[31]Task_List[2]AvoidActors = False
Objectives[31]Task_List[2]AvoidObjects = True
Objectives[31]Task_List[2]StopAtLights = True
Objectives[31]Task_List[2]UseBlinkers = True
Objectives[31]Task_List[2]AllowGoingWrongWay = False
Objectives[31]Task_List[2]Reverse = False
Objectives[31]Task_List[2]TakeShortestPath = False
Objectives[31]Task_List[2]IgnoreRoads = False
Objectives[31]Task_List[2]IgnoreAllPathing = False
Objectives[31]Task_List[2]AvoidHighWays = False
Objectives[31]Task_List[3]Type = Drive
Objectives[31]Task_List[3]PositionX = 261,1935
Objectives[31]Task_List[3]PositionY = 6745,065
Objectives[31]Task_List[3]PositionZ = 14,93116
Objectives[31]Task_List[3]Speed = 35
Objectives[31]Task_List[3]StopBeforeVehicles = True
Objectives[31]Task_List[3]StopBeforeActors = True
Objectives[31]Task_List[3]AvoidVehicles = True
Objectives[31]Task_List[3]AvoidEmptyVehicles = False
Objectives[31]Task_List[3]AvoidActors = False
Objectives[31]Task_List[3]AvoidObjects = True
Objectives[31]Task_List[3]StopAtLights = True
Objectives[31]Task_List[3]UseBlinkers = True
Objectives[31]Task_List[3]AllowGoingWrongWay = False
Objectives[31]Task_List[3]Reverse = False
Objectives[31]Task_List[3]TakeShortestPath = False
Objectives[31]Task_List[3]IgnoreRoads = False
Objectives[31]Task_List[3]IgnoreAllPathing = False
Objectives[31]Task_List[3]AvoidHighWays = False
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 0

Objectives[32]Text = ~d~Daniel~w~: Hey... What are you doing with my son, leave him alo...
Objectives[32]Type = Timeout_Objective
Objectives[32]positionX = 63,83279
Objectives[32]positionY = 6790,354
Objectives[32]positionZ = 18,48095
Objectives[32]Timeout_Min = 0
Objectives[32]Timeout_Sec = 4
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Type = Cutscenes_Objective
Objectives[33]Text = 
Objectives[33]positionX = 103,3579
Objectives[33]positionY = 6798,942
Objectives[33]positionZ = 21,51342
Objectives[33]Cutscenes_Time = 0
Objectives[33]Cutscenes_Trans_Time = 0
Objectives[33]Cutscenes_FOV = 45
Objectives[33]Cutscenes_Shake = Hand
Objectives[33]Cutscenes_Amplitude = 0
Objectives[33]Cutscenes_FadeOut = False
Objectives[33]Cutscenes_FadeIn = False
Objectives[33]Cutscenes_End = False
Objectives[33]Cutscenes_Point_At_Position = True
Objectives[33]Cutscenes_Point_At_Player = False
Objectives[33]Cutscenes_Point_At_Actor = False
Objectives[33]Cutscenes_Point_At_Vehicle = False
Objectives[33]Cutscenes_Follow_Player = False
Objectives[33]Cutscenes_Follow_Actor = False
Objectives[33]Cutscenes_Follow_Vehicle = False
Objectives[33]Cutscenes_Follow_Distancee = 0,1
Objectives[33]Cutscenes_Follow_Hieght = 0
Objectives[33]Cutscenes_Follow_Angle = 60
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Type = Cutscenes_Objective
Objectives[34]Text = 
Objectives[34]positionX = 99,26833
Objectives[34]positionY = 6796,006
Objectives[34]positionZ = 21,28771
Objectives[34]Cutscenes_Time = 0
Objectives[34]Cutscenes_Trans_Time = 5
Objectives[34]Cutscenes_FOV = 45
Objectives[34]Cutscenes_Shake = Hand
Objectives[34]Cutscenes_Amplitude = 0,1
Objectives[34]Cutscenes_FadeOut = False
Objectives[34]Cutscenes_FadeIn = False
Objectives[34]Cutscenes_End = False
Objectives[34]Cutscenes_Point_At_Position = True
Objectives[34]Cutscenes_Point_At_Player = False
Objectives[34]Cutscenes_Point_At_Actor = False
Objectives[34]Cutscenes_Point_At_Vehicle = False
Objectives[34]Cutscenes_Follow_Player = False
Objectives[34]Cutscenes_Follow_Actor = False
Objectives[34]Cutscenes_Follow_Vehicle = False
Objectives[34]Cutscenes_Follow_Distancee = 1
Objectives[34]Cutscenes_Follow_Hieght = 0
Objectives[34]Cutscenes_Follow_Angle = 55
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Type = Teleport_Objective
Objectives[35]Text = 
Objectives[35]positionX = 84,63156
Objectives[35]positionY = 6786,081
Objectives[35]positionZ = 19,49343
Objectives[35]ObjectiveRotation = 330
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Type = Set_Player_Actor_Objective
Objectives[36]Text = 
Objectives[36]positionX = 106,9583
Objectives[36]positionY = 6782,61
Objectives[36]positionZ = 22,24183
Objectives[36]SetPlayerActor_Use_Player = False
Objectives[36]SetPlayerActor_Player_Controllable = True
Objectives[36]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[36]SetPlayerActor_Use_Actor = False
Objectives[36]SetPlayerActor_RelationshipGroup_Change = False
Objectives[36]SetPlayerActor_RelationshipGroup = Neutral
Objectives[36]SetPlayerActor_Invincible_Change = False
Objectives[36]SetPlayerActor_Invincible = False
Objectives[36]SetPlayerActor_NewTask = False
Objectives[36]Int_Task = 0
Objectives[36]Task_Repeat = False
Objectives[36]Task_Timeout = False
Objectives[36]Task_Guard_Range = 10
Objectives[36]Task_Stay_In_Range = True
Objectives[36]Task_Wander_Range = 10
Objectives[36]Task_Scenario = NONE
Objectives[36]Task_TalkingAnimation = mic_chatter
Objectives[36]Task_Time = 1
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Type = Cutscenes_Objective
Objectives[37]Text = 
Objectives[37]positionX = 110,721
Objectives[37]positionY = 6794,851
Objectives[37]positionZ = 21,0458
Objectives[37]Cutscenes_Time = 0
Objectives[37]Cutscenes_Trans_Time = 0
Objectives[37]Cutscenes_FOV = 30
Objectives[37]Cutscenes_Shake = Hand
Objectives[37]Cutscenes_Amplitude = 0
Objectives[37]Cutscenes_FadeOut = False
Objectives[37]Cutscenes_FadeIn = False
Objectives[37]Cutscenes_End = True
Objectives[37]Cutscenes_Point_At_Position = False
Objectives[37]Cutscenes_Point_At_Player = False
Objectives[37]Cutscenes_Point_At_Actor = False
Objectives[37]Cutscenes_Point_At_Vehicle = False
Objectives[37]Cutscenes_Follow_Player = False
Objectives[37]Cutscenes_Follow_Actor = False
Objectives[37]Cutscenes_Follow_Vehicle = False
Objectives[37]Cutscenes_Follow_Distancee = 10
Objectives[37]Cutscenes_Follow_Hieght = 1
Objectives[37]Cutscenes_Follow_Angle = 0
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Text = ~d~Daniel~w~: Jesus... I blacked out...
Objectives[38]Type = Timeout_Objective
Objectives[38]positionX = 80,53821
Objectives[38]positionY = 6782,29
Objectives[38]positionZ = 20,00089
Objectives[38]Timeout_Min = 0
Objectives[38]Timeout_Sec = 5
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Text = ~d~Daniel~w~: Where's Maxwell!?
Objectives[39]Type = Timeout_Objective
Objectives[39]positionX = 75,8815
Objectives[39]positionY = 6782,683
Objectives[39]positionZ = 19,1502
Objectives[39]Timeout_Min = 0
Objectives[39]Timeout_Sec = 4
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Text = ~d~Daniel~w~: GOD DAMNIT! I have to find him!
Objectives[40]Type = Timeout_Objective
Objectives[40]positionX = 75,24185
Objectives[40]positionY = 6778,821
Objectives[40]positionZ = 20,0266
Objectives[40]Timeout_Min = 0
Objectives[40]Timeout_Sec = 4
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Text = ~d~Daniel~w~: Christ, what should i do....
Objectives[41]Type = Timeout_Objective
Objectives[41]positionX = 70,67173
Objectives[41]positionY = 6780,383
Objectives[41]positionZ = 19,09528
Objectives[41]Timeout_Min = 0
Objectives[41]Timeout_Sec = 5
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 2
Objectives[41]ObjectiveMessages[0]positionX = 70,08869
Objectives[41]ObjectiveMessages[0]positionY = 6782,501
Objectives[41]ObjectiveMessages[0]positionZ = 18,9116
Objectives[41]ObjectiveMessages[0]Message = Hello Daniel, I don't think you remember me, but your son is safe, he's with me
Objectives[41]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[0]Sender = Vce11@1#
Objectives[41]ObjectiveMessages[0]Subject = Son.
Objectives[41]ObjectiveMessages[0]MessageColor = Red
Objectives[41]ObjectiveMessages[0]PlayFromStart = True
Objectives[41]ObjectiveMessages[0]Delay = False
Objectives[41]ObjectiveMessages[0]DelayTime = 0
Objectives[41]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[0]TypeSubtitle = False
Objectives[41]ObjectiveMessages[0]TypeTextMesage = True
Objectives[41]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[1]positionX = 66,5771
Objectives[41]ObjectiveMessages[1]positionY = 6782,6
Objectives[41]ObjectiveMessages[1]positionZ = 18,79982
Objectives[41]ObjectiveMessages[1]Message = If you want him back meet me in Sandy Shores tommorow. Don't be late. Daniel.
Objectives[41]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[1]Sender = Vce11@1#
Objectives[41]ObjectiveMessages[1]Subject = 
Objectives[41]ObjectiveMessages[1]MessageColor = Red
Objectives[41]ObjectiveMessages[1]PlayFromStart = True
Objectives[41]ObjectiveMessages[1]Delay = False
Objectives[41]ObjectiveMessages[1]DelayTime = 0
Objectives[41]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[1]TypeSubtitle = False
Objectives[41]ObjectiveMessages[1]TypeTextMesage = True
Objectives[41]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[42]Text = 
Objectives[42]Type = Timeout_Objective
Objectives[42]positionX = 73,85352
Objectives[42]positionY = 6793,219
Objectives[42]positionZ = 18,49721
Objectives[42]Timeout_Min = 0
Objectives[42]Timeout_Sec = 5
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Text = ~d~Daniel~w~: What the hell?! Who is he?!
Objectives[43]Type = Timeout_Objective
Objectives[43]positionX = 69,47277
Objectives[43]positionY = 6796,864
Objectives[43]positionZ = 18,28393
Objectives[43]Timeout_Min = 0
Objectives[43]Timeout_Sec = 4
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 0

Objectives[44]Text = ~d~Daniel~w~: Jesus Christ... I can't let them do anything to Maxwell...
Objectives[44]Type = Timeout_Objective
Objectives[44]positionX = 73,75516
Objectives[44]positionY = 6798,198
Objectives[44]positionZ = 18,50713
Objectives[44]Timeout_Min = 0
Objectives[44]Timeout_Sec = 4
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Text = ~d~Daniel~w~: I need to check if my car can still drive...
Objectives[45]Type = Timeout_Objective
Objectives[45]positionX = 76,97075
Objectives[45]positionY = 6799,517
Objectives[45]positionZ = 18,74422
Objectives[45]Timeout_Min = 0
Objectives[45]Timeout_Sec = 4
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 0

Objectives[46]Text = Enter your ~b~car~w~ and check if it runs.
Objectives[46]FaildText = 
Objectives[46]Type = Enter_Vehicle
Objectives[46]positionX = 80,64978
Objectives[46]positionY = 6792,101
Objectives[46]positionZ = 18,78041
Objectives[46]EnterVehicle_AsPassenger = False
Objectives[46]EnterVehicle_CanExit = True
Objectives[46]EnterVehicle_SetIsWanted = False
Objectives[46]EnterVehicle_SeatIndex = -1
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 0

Objectives[47]Text = ~d~Daniel~w~: Thankfully it still runs without problems... I need to go to Sandy Shores.
Objectives[47]Type = Timeout_Objective
Objectives[47]positionX = 78,00595
Objectives[47]positionY = 6792,607
Objectives[47]positionZ = 18,64465
Objectives[47]Timeout_Min = 0
Objectives[47]Timeout_Sec = 5
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 0

Objectives[48]Text = Leave the ~y~area~w~.
Objectives[48]Type = Leave_Area
Objectives[48]positionX = 80,78847
Objectives[48]positionY = 6789,12
Objectives[48]positionZ = 18,96411
Objectives[48]Leave_Area_Distance = 100
Objectives[48]Leave_Area_Use_Objective_Position = False
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Text = ~d~Daniel~w~: Hang in there Maxwell...
Objectives[49]Type = Timeout_Objective
Objectives[49]positionX = 75,80359
Objectives[49]positionY = 6787,483
Objectives[49]positionZ = 18,8365
Objectives[49]Timeout_Min = 0
Objectives[49]Timeout_Sec = 4
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 0

